ÊÔ½¸ | Åà·ë | º¹Ê¬ | ¥Ð¥Ã¥¯¥¢¥Ã¥× | źÉÕ | ¥Ú¡¼¥¸Ì¾Êѹ¹ |
ºÇ½ª¹¹¿·: 2021-01-20 (¿å) 15:58:24
FrontPage / MOD / ºîÀ®ÊýË¡ / ¿·Ê¸ÌÀ¡¦»ØƳ¼Ô / UU

MOD/ºîÀ®ÊýË¡

¥æ¥Ë¡¼¥¯¥æ¥Ë¥Ã¥È¤ÎºîÀ® Edit

ÆüìǽÎϤò»ý¤¿¤Ê¤¤Ã±½ã¤Ê¥æ¥Ë¡¼¥¯¥æ¥Ë¥Ã¥È¤ÎºîÀ®Îã¤Ç¤¹¡£

xml¤Îµ­½Ò Edit

¥æ¥Ë¥Ã¥È¤Î¥Ç¡¼¥¿µ­½Ò Edit

¤Þ¤º¤ÏÀ­Ç½Åù¤ò·è¤á¤Æ¤·¤Þ¤¤¤Þ¤·¤ç¤¦¡£
Âçˤ¤È¥í¥±¥Ã¥Èˤ¤Î´Ö¤°¤é¤¤¤ÎÀ­Ç½¤ò»ý¤Ä¹¶¾ëʼ´ï¡Ö¼«ÁöÜØÃÆˤ¡×¤òºî¤Ã¤Æ¤ß¤Þ¤¹¡£
(¤¹¤Ç¤Ë¸ø³«ºÑ¤ßMOD¤Ç¼ÂÁõ¤·¤Æ¤¤¤ë¤â¤Î¤Ç¤¹)

¿·µ¬¤Ëxml¥Õ¥¡¥¤¥ë¤òºîÀ®¤·¤Þ¤¹¡£¤Ç¡¢Å¬Åö¤Ë¥ê¥Í¡¼¥à¤·¤Þ¤·¤ç¤¦¡£
¤³¤³¤Ç¤ÏNewLeader_UU.xml¤È¤·¤Þ¤¹¡£

Property¤ò±¦¥¯¥ê¥Ã¥¯¢ÍAdd¢ÍNewItem¤ÈÁªÂò

Menu.png

Database(xml)¤òÁªÂò¤·¡¢±¦²¼¤ÎAdd¤ò¥¯¥ê¥Ã¥¯

NewXML.png

¤³¤ì¤Ç¿·¤·¤¯xml¥Õ¥¡¥¤¥ë¤¬½ÐÍè¾å¤¬¤ê¤Þ¤¹¤Î¤Ç¡¢Å¬Åö¤Ë¥ê¥Í¡¼¥à¤·¤Þ¤·¤ç¤¦¡£
¤³¤³¤Ç¤ÏNewLeader_UU.xml¤È¤·¤Þ¤¹¡£

ÆâÍƤϰʲ¼¤Î¤è¤¦¤Ë¤·¤Þ¤¹¡£

<?xml version="1.0" encoding="utf-8"?>
<GameData>
	<Types>
		<Row Type="UNIT_hogehoge_UU" Kind="KIND_UNIT"/>
	</Types>
	<UnitAiInfos>
		<Row UnitType="UNIT_hogehoge_UU" AiType="UNITAI_COMBAT"/>
		<Row UnitType="UNIT_hogehoge_UU" AiType="UNITTYPE_RANGED"/>
		<Row UnitType="UNIT_hogehoge_UU" AiType="UNITTYPE_SIEGE"/>
		<Row UnitType="UNIT_hogehoge_UU" AiType="UNITTYPE_LAND_COMBAT"/>
	</UnitAiInfos>
	<TypeTags>
		<Row Type="UNIT_hogehoge_UU" Tag="CLASS_SIEGE"/>
		<Row Type="UNIT_hogehoge_UU" Tag="CLASS_FORWARD_OBSERVER"/>
	</TypeTags>
	<Units>
		<Row UnitType="UNIT_hogehoge_UU" BaseMoves="3" Cost="550" AdvisorType="ADVISOR_CONQUEST" 
			 BaseSightRange="2" ZoneOfControl="false" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" 
			 Name="LOC_UNIT_hogehoge_UU_NAME" Description="LOC_UNIT_hogehoge_UU_DESCRIPTION" PurchaseYield="YIELD_GOLD" 
			 PromotionClass="PROMOTION_CLASS_SIEGE" Maintenance="7" Combat="65" Range="2" TraitType="TRAIT_LEADER_UNIT_hogehoge_UU" 
			 PrereqTech="TECH_ADVANCED_BALLISTICS" Bombard="88"/>
	</Units>
</GameData>

Types¡§¥æ¥Ë¥Ã¥È¤Î¿ÆÄêµÁ

UnitAiInfos¡§AI¤¬¥æ¥Ë¥Ã¥È¤òÆ°¤«¤¹ºÝ¤Î»Øɸ

TypeTags¡§¥æ¥Ë¥Ã¥È¤¬»ý¤ÄTag¤ÎÀßÄê

Units¡§¥æ¥Ë¥Ã¥È¤Î¥¹¥Æ¡¼¥¿¥¹¾ÜºÙÀßÄê

UnitTypeType¤ÇÄêµÁ¤·¤¿¤â¤Î
BaseMoves°ÜÆ°ÎÏ
CostÀ¸»º¥³¥¹¥È
AdvisorType½õ¸À¼Ô¤ÎÀßÄê¡©
BaseSightRange»ë³¦
ZoneOfControlZOC¡§false = ¤Ê¤·
Domain¥æ¥Ë¥Ã¥È¤¬Â°¤¹¤ë¥É¥á¥¤¥ó¡§DOMAIN_LAND = Φ¾å¥æ¥Ë¥Ã¥È
FormationClass¤è¤¯¤ï¤«¤ê¤Þ¤»¤ó¡¦¡¦¡¦¤¿¤Ö¤ó¥æ¥Ë¥Ã¥È¤Î¸«¤¿Ìܤˤ«¤«¤ï¤ë¤â¤Î¤«¤È»×¤¤¤Þ¤¹¡£
PromotionClass¤è¤¯¤ï¤«¤ê¤Þ¤»¤ó¡¦¡¦¡¦¥æ¥Ë¥Ã¥È¤¬²¿¤Î¥¿¥¤¥×¤Ê¤Î¤«¡¢¤«¤Ê¡©¡©¡©(SIEGE¤À¤È¹¶¾ëʼ´ï)
Maintenance°Ý»ýÈñ
Combat¶áÀÜÀïÆ®ÎÏ
Range¼ÍÄø
TraitType²¿¤ÎTrait¤ËɳÉÕ¤¯¤«¡£¥æ¥Ë¡¼¥¯¥æ¥Ë¥Ã¥È¤Ê¤é¤Ðɬ¿Ü¤Ç¤¹¡£¥í¥±¥Ã¥Èˤ¤ÏÁ´Ê¸ÌÀ¶¦Ä̤Υæ¥Ë¥Ã¥È¤Ç¤¹¤Î¤ÇÄɲäò¤·¤Þ¤·¤¿¡£¾ÜºÙ¤Ï¸å½Ò¤·¤Þ¤¹¡£
PrereqTech¥æ¥Ë¥Ã¥ÈºîÀ®¤ËɬÍפʲò¶Øµ»½Ñ¡§TECH_ADVANCED_BALLISTICS = ¹âÅÙ¤ÊÃÆÆ»³Ø
BombardÅÔ»Ôˤ·âÎÏ

<Units>¤ËÀßÄê¤Ç¤­¤ëÃͤˤĤ¤¤Æ Edit

ÀßÄê¤Ç¤­¤ëÃͤÎÄêµÁ¤Ï

Sid Meier's Civilization VI/Base/Assets/Gameplay/Data/Schema/01_GameplaySchema.sql

¤Ë½ñ¤«¤ì¤Æ¤¤¤Þ¤¹¡£

CREATE TABLE "Units" (
¡¦
¡¦
¡¦
FOREIGN KEY (ObsoleteTech) REFERENCES Technologies(TechnologyType) ON DELETE SET DEFAULT ON UPDATE SET DEFAULT);

¤ÎÉôʬ¤¬¥æ¥Ë¥Ã¥È¤Î¥Ç¡¼¥¿ÄêµÁ¤Ç¤¹¡£

¥Ç¡¼¥¿¥Ù¡¼¥¹¤òÃΤäƤ¤¤ëÊý¤Ê¤é¤ï¤«¤ë¤È»×¤¤¤Þ¤¹¤¬¡¢SQL¤ÎCreateʸ¤½¤Î¤â¤Î¤Ç¤¹¡£
¤É¤ÎÍ×ÁǤòÊѤ¨¤ë¤È¤É¤¦¤Ê¤ë¤Î¤«¤ÏÁ´ÉôÍý²ò¤Ç¤­¤Æ¤¤¤Þ¤»¤ó¡¦¡¦¡¦¡£

»ØƳ¼Ô¤ËɳÉÕ¤±¤ë Edit

¸å½Ò¤¹¤ë¡¢¤È½ñ¤¤¤¿Trait¤Ë¤Ä¤¤¤Æ¤Ï¤³¤³¤ÇÀâÌÀ¤·¤Þ¤¹¡£
¤½¤Î¥æ¥Ë¥Ã¥È¤¬»ØƳ¼Ô¡Ê¤Ê¤¤¤·Ê¸ÌÀ¡Ë¸ÇÍ­¤Î¤â¤Î¤Ç¤¢¤ë¤³¤È¤ò»ØÄꤹ¤ë¤Ë¤ÏTrait¤È¤¤¤¦¤â¤Î¤ËɳÉÕ¤±¤Þ¤¹¡£
¤½¤ÎTrait¤òÄêµÁ¤·¤Þ¤¹¡£

º£²ó¤Ï»ØƳ¼Ô¤ËɳÉÕ¤±¤Þ¤¹¤Î¤ÇNewLeader_JasperKitty.xml¤ò³«¤¤¤ÆÄɲä·¤Þ¤¹¡£

<GameData>
	<Types>
		<Row Type="LEADER_JASPER_KITTY" Kind="KIND_LEADER" />
		<Row Type="TRAIT_LEADER_JASPER_KITTY" Kind="KIND_TRAIT"/>
		<Row Type="TRAIT_LEADER_UNIT_hogehoge_UU" Kind="KIND_TRAIT"/> ¡úÄɲÃ
	</Types>

	<Leaders>
		<Row>
			<LeaderType>LEADER_JASPER_KITTY</LeaderType>
			<Name>LOC_LEADER_JASPER_KITTY_NAME</Name>
			<InheritFrom>LEADER_DEFAULT</InheritFrom>
		</Row>
	</Leaders>

	<LeaderQuotes>
		<Row LeaderType="LEADER_JASPER_KITTY" Quote="LOC_LEADER_JASPER_KITTY_QUOTE"/>
	</LeaderQuotes>

	<LeaderTraits>
		<Row LeaderType="LEADER_JASPER_KITTY" TraitType="TRAIT_LEADER_JASPER_KITTY"/>
		<Row LeaderType="LEADER_JASPER_KITTY" TraitType="TRAIT_LEADER_UNIT_hogehoge_UU"/> ¡úÄɲÃ
	</LeaderTraits>
	<Traits>
		<Row TraitType="TRAIT_LEADER_JASPER_KITTY" Name="LOC_TRAIT_LEADER_JASPER_KITTY_NAME" Description="LOC_TRAIT_LEADER_JASPER_KITTY_DESCRIPTION"/>
		<Row TraitType="TRAIT_LEADER_UNIT_hogehoge_UU" Name="LOC_TRAIT_LEADER_UNIT_hogehoge_UU_NAME"/> ¡úÄɲÃ
	</Traits>
	<TraitModifiers>
		<Row TraitType="TRAIT_LEADER_JASPER_KITTY" ModifierId="TRAIT_JASPER_KITTY_INCREASE_GREAT_MUSICIAN_POINTS"/>
	</TraitModifiers>

¤³¤¦¤¹¤ë¤³¤È¤Ç¡¢LEADER_JASPER_KITTY¤ÏTRAIT_LEADER_UNIT_hogehoge_UU¤È¤¤¤¦Trait¤ò¤â¤Á¡¢
UNIT_hogehoge_UU¤È¤¤¤¦¥æ¥Ë¥Ã¥È¤ÏTRAIT_LEADER_UNIT_hogehoge_UU¤ËɳÉÕ¤¤¤Æ¤¤¤ë¡¢¤È¤¤¤¦É÷¤ËÄêµÁ¤¬¤Ä¤Ê¤¬¤ê¤Þ¤¹¡£

ʸÌÀÁªÂò»þ¤Îɽ¼¨ Edit

ʸÌÀ¡¦»ØƳ¼Ô¤ÎÆÃÀ­¤ä¸ÇÍ­¤Î¥æ¥Ë¥Ã¥ÈÅù¤Ï¥²¡¼¥à³«»ÏÁ°¤ÎʸÌÀÁªÂò»þ¤Ëɽ¼¨¤µ¤ì¤Æ¤¤¤Þ¤¹¤¬¡¢¤½¤ì¤ÏConfig¤Ëµ­ºÜ¤µ¤ì¤Æ¤¤¤ë¤«¤é¤Ç¤¹¡£
¤½¤ì¤òµ­½Ò¤·¤Þ¤·¤ç¤¦¡£ÊÔ½¸¤¹¤ë¤Î¤ÏNewLeader_Config.xml¤Ë¤Ê¤ê¤Þ¤¹¡£

<?xml version="1.0" encoding="utf-8"?>
<GameData>
	<Players>
		<Row>
			<Domain>StandardPlayers</Domain>
			<CivilizationType>CIVILIZATION_FELINE</CivilizationType>
			<LeaderType>LEADER_JASPER_KITTY</LeaderType>
			<CivilizationName>LOC_CIVILIZATION_FELINE_NAME</CivilizationName>
			<CivilizationIcon>ICON_CIVILIZATION_FELINE</CivilizationIcon>
			<LeaderName>LOC_LEADER_JASPER_KITTY_NAME</LeaderName>
			<LeaderIcon>ICON_LEADER_JASPER_KITTY</LeaderIcon>
			<CivilizationAbilityName>LOC_TRAIT_CIVILIZATION_FELINE_NAME</CivilizationAbilityName>
			<CivilizationAbilityDescription>LOC_TRAIT_CIVILIZATION_FELINE_DESCRIPTION</CivilizationAbilityDescription>
			<CivilizationAbilityIcon>ICON_CIVILIZATION_FELINE</CivilizationAbilityIcon>
			<LeaderAbilityName>LOC_TRAIT_LEADER_JASPER_KITTY_NAME</LeaderAbilityName>
			<LeaderAbilityDescription>LOC_TRAIT_LEADER_JASPER_KITTY_DESCRIPTION</LeaderAbilityDescription>
			<LeaderAbilityIcon>ICON_LEADER_JASPER_KITTY</LeaderAbilityIcon>
			<Portrait>PORTRAIT_hogehoge</Portrait>
		</Row>
	</Players>
	<PlayerItems>
		<Row>
			<Domain>StandardPlayers</Domain>
			<CivilizationType>CIVILIZATION_FELINE</CivilizationType>
			<LeaderType>LEADER_JASPER_KITTY</LeaderType>
			<Type>BUILDING_LITTER_BOX</Type>
			<Name>LOC_BUILDING_LITTER_BOX_NAME</Name>
			<Description>LOC_BUILDING_LITTER_BOX_DESCRIPTION</Description>
			<Icon>ICON_BUILDING_LITTER_BOX</Icon>
			<SortIndex>10</SortIndex>
		</Row>
		<Row> ¡úÄɲÃ
			<Domain>StandardPlayers</Domain> ¡úÄɲÃ
			<CivilizationType>CIVILIZATION_FELINE</CivilizationType> ¡úÄɲÃ
			<LeaderType>LEADER_JASPER_KITTY</LeaderType> ¡úÄɲÃ
			<Type>UNIT_hogehoge_UU</Type> ¡úÄɲÃ
			<Name>LOC_UNIT_hogehoge_UU_NAME</Name> ¡úÄɲÃ
			<Description>LOC_UNIT_hogehoge_UU_DESCRIPTION</Description> ¡úÄɲÃ
			<Icon>ICON_UNIT_hogehoge_UU</Icon> ¡úÄɲÃ
			<SortIndex>20</SortIndex> ¡úÄɲÃ
		</Row> ¡úÄɲÃ
	</PlayerItems>
</GameData>

ÀâÌÀʸ¤ò½ñ¤¯ Edit

¼ÂºÝ¤Ëɽ¼¨¤µ¤ì¤ëÀâÌÀʸ¤òNewLeader_ConfigText.xml¤Øµ­½Ò¤·¤Þ¤¹¡£
ɬÍפʤΤÏ

¤Î4¹àÌܤǤ¹¡£
Îã¤Ë¤è¤Ã¤Æ¥µ¥ó¥×¥ë¤¬±Ñ¸ì¤Ç¤¹¤Î¤Ç±Ñ¸ì¤Ç½ñ¤¤¤Æ¤ª¤­¤Þ¤¹¡£

		<Row Tag="LOC_UNIT_hogehoge_UU_NAME" Language="en_US">
			<Text>Howitzer</Text>
		</Row>
		<Row Tag="LOC_UNIT_hogehoge_UU_DESCRIPTION" Language="en_US">
			<Text>Jasper Kitty unique Atomic era unit.</Text>
		</Row>
		<Row Tag="LOC_TRAIT_LEADER_UNIT_hogehoge_UU_NAME" Language="en_US">
			<Text>Jasper Kitty unique unit: Howitzer</Text>
		</Row>
		<Row Tag="LOC_PEDIA_UNITS_PAGE_UNIT_hogehoge_UU_CHAPTER_HISTORY_PARA_1" Language="en_US">
			<Text></Text>
		</Row>

Property¤ËÅÐÏ¿¤¹¤ë Edit

ºî¤Ã¤¿xml¥Õ¥¡¥¤¥ë¤Ïproperty¤ØÅÐÏ¿¤·¤Þ¤·¤ç¤¦¡£
In-Game Actions¤ÎUpdateDatabase¤ÎÃæ¤Ç¤¹¡£

AddXMLtoProperty.png

¥æ¥Ë¥Ã¥È¤Î¥¢¥¤¥³¥óºîÀ® Edit

¥æ¥Ë¥Ã¥È¤ÏÆȼ«¤Î2¤Ä¤Î¥¢¥¤¥³¥ó¤ò»ý¤Ã¤Æ¤¤¤Þ¤¹¡£

¤³¤ì¤é¤âºî¤ëɬÍפ¬¤¢¤ê¤Þ¤¹¡£
¤½¤ì¤¾¤ìɬÍפʥµ¥¤¥º¤Ï°Ê²¼¤È¤Ê¤ê¤Þ¤¹¡£

´ðËܤϻØƳ¼Ô¤äʸÌÀ¤Î¥¢¥¤¥³¥ó¤ÈƱ¤¸¤Ç¡¢

¤Ç¤¹¡£
tex¤Î¥³¥Ô¡¼¸µ¤Ï»ØƳ¼Ô¤Î¥¢¥¤¥³¥ó¤ÈƱ¤¸¤ÇOK¡£(ʸÌÀ¥¢¥¤¥³¥ó¤Îtex¤Ï¾¯¤·»ÅÍͤ¬°ã¤¦¤ß¤¿¤¤¤Ç¤¹)

¤½¤·¤Æxml¤ÎÄêµÁ¤Î½ñ¤­Êý¤¬¾¯¤·Æüì¤Ç¤¹¡£¤³¤ì¤Ï̿̾µ¬Â§¤¬·è¤Þ¤Ã¤Æ¤¤¤Þ¤¹¡£

¤Þ¤ºFlag¤Ï4¼ïÎàɬÍפǤ¹¡£

ICON_[¥æ¥Ë¥Ã¥È̾]256,80,50,38,32,22¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë
ICON_[¥æ¥Ë¥Ã¥È̾]_FOW32¤Î¥µ¥¤¥º¤Î¤ß¤òÅÐÏ¿¤¹¤ë
ICON_[¥æ¥Ë¥Ã¥È̾]_WHITE80,32,22¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë
ICON_[¥æ¥Ë¥Ã¥È̾]_BLACK32¤Î¥µ¥¤¥º¤Î¤ß¤òÅÐÏ¿¤¹¤ë

Portrait¤Ï¤µ¤é¤ËÌÌÅݤ¯¤µ¤¯¤Æ°Ê²¼¤Î¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£

ICON_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT256,200,95,50,38¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë
ICON_ETHNICITY_ASIAN_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT95,75¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë
ICON_ETHNICITY_MEDIT_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT95,75¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë
ICON_ETHNICITY_SOUTHAM_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT95,75¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë
ICON_ETHNICITY_AFRICAN_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT95,75¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë

¶ñÂÎŪ¤Ë¤Ï°Ê²¼¤Î¤è¤¦¤Ë¡¦¡¦¡¦(Ť¤¤Ç¤¹)¡£

³«È¯´Ä¶­¤Ø¤Î²èÁüÅÐÏ¿ Edit

ImageAddUU.png

hogehoge_Icons.xlp Edit

°Ê²¼¤òÄɲá£

		<Element>
			<m_EntryID text="ICON_UU_hogehoge22"/>
			<m_ObjectName text="ICON_UU_hogehoge22"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge32"/>
			<m_ObjectName text="ICON_UU_hogehoge32"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge38"/>
			<m_ObjectName text="ICON_UU_hogehoge38"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge50"/>
			<m_ObjectName text="ICON_UU_hogehoge50"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge80"/>
			<m_ObjectName text="ICON_UU_hogehoge80"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge256"/>
			<m_ObjectName text="ICON_UU_hogehoge256"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge_PORT38"/>
			<m_ObjectName text="ICON_UU_hogehoge_PORT38"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge_PORT50"/>
			<m_ObjectName text="ICON_UU_hogehoge_PORT50"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge_PORT70"/>
			<m_ObjectName text="ICON_UU_hogehoge_PORT70"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge_PORT95"/>
			<m_ObjectName text="ICON_UU_hogehoge_PORT95"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge_PORT200"/>
			<m_ObjectName text="ICON_UU_hogehoge_PORT200"/>
		</Element>
		<Element>
			<m_EntryID text="ICON_UU_hogehoge_PORT256"/>
			<m_ObjectName text="ICON_UU_hogehoge_PORT256"/>
		</Element>

NewlLeader_Icons.xml Edit

<?xml version="1.0" encoding="utf-8"?>
<GameData>
	<IconTextureAtlases>
		<Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="32"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge32.dds"/>
		<Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="45"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge45.dds"/>
		<Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="50"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge50.dds"/>
		<Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="55"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge55.dds"/>
		<Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="64"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge64.dds"/>
		<Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="80"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge80.dds"/>
		<Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="256" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge256.dds"/>
 
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="22"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge22.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="30"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge30.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="36"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge36.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="44"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge44.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="45"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge45.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="48"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge48.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="50"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge50.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="64"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge64.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="80"   IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge80.dds"/>
		<Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="256"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge256.dds"/>
 
		<Row Name="ICON_ATLAS_HOGEHOGE_UNITS"                         IconSize="256" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge256.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNITS"                         IconSize="80"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge80.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNITS"                         IconSize="50"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge50.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNITS"                         IconSize="38"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge38.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNITS"                         IconSize="32"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge32.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNITS_FOW"                     IconSize="32"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge32.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_SYMBOLS_WHITE"                 IconSize="22"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge22.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_SYMBOLS_WHITE"                 IconSize="32"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge32.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_SYMBOLS_WHITE"                 IconSize="80"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge80.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_SYMBOLS_BLACK"                 IconSize="32"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge32.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS"                IconSize="256" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT256.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS"                IconSize="200" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT200.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS"                IconSize="95"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS"                IconSize="50"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT50.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS"                IconSize="38"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT38.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_ASIAN_UNIT_PORTRAITS"          IconSize="70"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT70.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_ASIAN_UNIT_PORTRAITS"          IconSize="95"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_MEDITERRANEAN_UNIT_PORTRAITS"  IconSize="70"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT70.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_MEDITERRANEAN_UNIT_PORTRAITS"  IconSize="95"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_SOUTH_AMERICAN_UNIT_PORTRAITS" IconSize="70"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT70.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_SOUTH_AMERICAN_UNIT_PORTRAITS" IconSize="95"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_AFRICAN_UNIT_PORTRAITS"        IconSize="70"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT70.dds"/> ¡úÄɲÃ
		<Row Name="ICON_ATLAS_HOGEHOGE_AFRICAN_UNIT_PORTRAITS"        IconSize="95"  IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲÃ
	</IconTextureAtlases>
	<IconDefinitions>
		<Row Name="ICON_BUILDING_LITTER_BOX" Atlas="ICON_ATLAS_BUILDINGS" Index="0"/>
		<Row Name="ICON_CIVILIZATION_FELINE" Atlas="ICON_ATLAS_CIVILIZATION_HOGEHOGE" Index="0"/>
		<Row Name="ICON_LEADER_JASPER_KITTY" Atlas="ICON_ATLAS_LEADER_HOGEHOGE" Index="0"/>
 
		<Row Name="ICON_UNIT_hogehoge_UU"                            Atlas="ICON_ATLAS_HOGEHOGE_UNITS"                         Index="0"/> ¡úÄɲÃ
		<Row Name="ICON_UNIT_hogehoge_UU_FOW"                        Atlas="ICON_ATLAS_HOGEHOGE_UNITS_FOW"                     Index="0"/> ¡úÄɲÃ
		<Row Name="ICON_UNIT_hogehoge_UU_WHITE"                      Atlas="ICON_ATLAS_HOGEHOGE_SYMBOLS_WHITE"                 Index="0"/> ¡úÄɲÃ
		<Row Name="ICON_UNIT_hogehoge_UU_BLACK"                      Atlas="ICON_ATLAS_HOGEHOGE_SYMBOLS_BLACK"                 Index="0"/> ¡úÄɲÃ
		<Row Name="ICON_UNIT_hogehoge_UU_PORTRAIT"                   Atlas="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS"                Index="0"/> ¡úÄɲÃ
		<Row Name="ICON_ETHNICITY_ASIAN_UNIT_hogehoge_UU_PORTRAIT"   Atlas="ICON_ATLAS_HOGEHOGE_ASIAN_UNIT_PORTRAITS"          Index="0"/> ¡úÄɲÃ
		<Row Name="ICON_ETHNICITY_MEDIT_UNIT_hogehoge_UU_PORTRAIT"   Atlas="ICON_ATLAS_HOGEHOGE_MEDITERRANEAN_UNIT_PORTRAITS"  Index="0"/> ¡úÄɲÃ
		<Row Name="ICON_ETHNICITY_SOUTHAM_UNIT_hogehoge_UU_PORTRAIT" Atlas="ICON_ATLAS_HOGEHOGE_SOUTH_AMERICAN_UNIT_PORTRAITS" Index="0"/> ¡úÄɲÃ
		<Row Name="ICON_ETHNICITY_AFRICAN_UNIT_hogehoge_UU_PORTRAIT" Atlas="ICON_ATLAS_HOGEHOGE_AFRICAN_UNIT_PORTRAITS"        Index="0"/> ¡úÄɲÃ
	</IconDefinitions>
</GameData>

¥æ¥Ë¥Ã¥È¤Î¸«¤¿ÌܤòÄêµÁ¤¹¤ë Edit

¤³¤³¤Þ¤Ç¤Îºî¶È¤ò¹Ô¤¨¤Ð¡¢¼ÂºÝ¤Ë¥²¡¼¥àÆâ¤Ç¥æ¥Ë¡¼¥¯¥æ¥Ë¥Ã¥È¤òºîÀ®¤¹¤ë¤³¤È¤Ï¤Ç¤­¤Þ¤¹¡£
¤¬¡¢¤³¤Î¤Þ¤Þ¤À¤È¸«¤¿Ìܤ¬Ï«Æ¯¼Ô¤Ë¤Ê¤Ã¤Æ¤·¤Þ¤¤¤Þ¤¹¡£¤½¤ì¤Ï¥æ¥Ë¥Ã¥È¤Î¸«¤¿ÌܤÎÀßÄê¤ò²¿¤â¤·¤Æ¤¤¤Ê¤¤¤«¤é¤Ç¤¹¡£

ËÜÍè¤Ê¤é¤Ð3D¥Ç¡¼¥¿¤òºî¤Ã¤Æ¥²¡¼¥à¤Ç»È¤¨¤ë¤è¤¦¤ËÊÑ´¹¤·¤Æ¡¦¡¦¡¦¤È¤¤¤¦¤Î¤ò½ñ¤¯¤Î¤¬¶Ú¤Ê¤Î¤Ç¤¹¤¬¡¦¡¦¡¦
¤¢¤¤¤Ë¤¯¤Î¤È¤³¤íÉ®¼Ô¤Ï3D¥Ç¡¼¥¿¤òºî¤ëµ»½Ñ¤ò»ý¤Á¹ç¤ï¤»¤Æ¤ª¤ê¤Þ¤»¤ó¡£¤è¤Ã¤Æ´û¸¤Î»È¤¤¤Þ¤ï¤·Êý¤òµ­ºÜ¤·¤Þ¤¹¡£

´û¸¤Î¥Ç¡¼¥¿¤ò»È¤¤¤Þ¤ï¤¹¤Ë¤ÏArtdef¥Õ¥¡¥¤¥ë¤ò½ñ¤±¤Ð¤è¤¤¤Ç¤¹¡£
»È¤¤¤Þ¤ï¤·¤Ç¤¹¤Î¤Ç¥Ð¥Ë¥é¤«¤é¤â¤Ã¤Æ¤­¤ÆÄêµÁ¤òÊѤ¨¤ë¡¢¤È¤¤¤¦·Á¤Ë¤Ê¤ê¤Þ¤¹¡£

¤È¤ê¤¢¤¨¤º¸«¤¿ÌܤòÀï¼Ö¤ÈƱ¤¸¤Ë¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£
¤Þ¤ºArtdef¤Î¶õ¥Õ¥¡¥¤¥ë¤òºîÀ®¤·¤Þ¤¹¡£xml¤ÈƱ¤¸¤è¤¦¤Ë¿·µ¬ÄɲäǤ¤¤¤¤Î¤Ç¤¹¤¬¡¢artdef¤È¤¤¤¦¹àÌܤ¬¤¢¤ê¤Þ¤»¤ó¡£
¤Ê¤Î¤Çtxt¥Õ¥¡¥¤¥ë¤Ë¤·¤Æ³ÈÄ¥»Ò¤´¤È¥ê¥Í¡¼¥à¤·¤Þ¤¹¡£
¡Öhogehoge_Units.artdef¡×¤È¤·¤Æ¤¯¤À¤µ¤¤¡£

¼¡¤Ë¥Ð¥Ë¥é¤ÎArtdef¤«¤éÀï¼Ö¤ÎÄêµÁÉôʬ¤ò»ý¤Ã¤Æ¤­¤Þ¤¹¡£
¥Ð¥Ë¥é¤Î¥æ¥Ë¥Ã¥È¤ÎArtdef¥Õ¥¡¥¤¥ë¤Ï

Sid Meier's Civilization VI/Base/Artdefs/Units.artdef

¤Ç¤¹¡£
Àï¼Ö¤Î¥æ¥Ë¥Ã¥ÈÄêµÁ̾¤Ï¡ÖUNIT_TANK¡×¤Ç¤¹¡£

õ¤·Åö¤Æ¤¿¤éɬÍ׺Ǿ®¸ÂÈ´¤­½Ð¤·¤Æ¥æ¥Ë¥Ã¥ÈÄêµÁ̾¤ò½ñ¤­´¹¤¨¤Þ¤¹¡£
ºî¶È¸å¤ÎÆâÍƤϰʲ¼¤Ë¤Ê¤ê¤Þ¤¹¡£

<?xml version="1.0" encoding="UTF-8" ?>
<AssetObjects:ArtDefSet>
	<m_Version>
		<major>4</major>
		<minor>0</minor>
		<build>256</build>
		<revision>893</revision>
	</m_Version>
	<m_TemplateName text="Units"/>
	<m_RootCollections>
		<Element>
			<m_CollectionName text="Units"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
			<!-- ¢­¤³¤³¤«¤é¡ÖUNIT_hogehoge_UU¡×¤ÎÄêµÁ³«»Ï -->
			<Element>
				<m_Fields>
					<m_Values>
						<Element class="AssetObjects:ArtDefReferenceValue">
							<m_ElementName text="Scattered"/>
							<m_RootCollectionName text="UnitFormationTypes"/>
							<m_ArtDefPath text="Units.artdef"/>
							<m_CollectionIsLocked>false</m_CollectionIsLocked>
							<m_TemplateName text=""/>
							<m_ParamName text="Formation"/>
						</Element>
						<Element class="AssetObjects:ArtDefReferenceValue">
							<m_ElementName text="Tank"/>
							<m_RootCollectionName text="UnitCombat"/>
							<m_ArtDefPath text="Units.artdef"/>
							<m_CollectionIsLocked>true</m_CollectionIsLocked>
							<m_TemplateName text="Units"/>
							<m_ParamName text="UnitCombat"/>
						</Element>
						<Element class="AssetObjects:ArtDefReferenceValue">
							<m_ElementName text=""/>
							<m_RootCollectionName text="UnitFormationTypes"/>
							<m_ArtDefPath text="Units.artdef"/>
							<m_CollectionIsLocked>true</m_CollectionIsLocked>
							<m_TemplateName text=""/>
							<m_ParamName text="EscortFormation"/>
						</Element>
						<Element class="AssetObjects:ArtDefReferenceValue">
							<m_ElementName text="UNIT_MODERNEMBARK"/>
							<m_RootCollectionName text="Units"/>
							<m_ArtDefPath text="Units.artdef"/>
							<m_CollectionIsLocked>true</m_CollectionIsLocked>
							<m_TemplateName text="Units"/>
							<m_ParamName text="EmbarkedUnit"/>
						</Element>
						<Element class="AssetObjects:BoolValue">
							<m_bValue>false</m_bValue>
							<m_ParamName text="DoNotDisplayCharges"/>
						</Element>
						<Element class="AssetObjects:ArtDefReferenceValue">
							<m_ElementName text=""/>
							<m_RootCollectionName text="UnitCulture"/>
							<m_ArtDefPath text="Cultures.artdef"/>
							<m_CollectionIsLocked>true</m_CollectionIsLocked>
							<m_TemplateName text=""/>
							<m_ParamName text="Culture"/>
						</Element>
						<Element class="AssetObjects:ArtDefReferenceValue">
							<m_ElementName text=""/>
							<m_RootCollectionName text="Era"/>
							<m_ArtDefPath text="Eras.artdef"/>
							<m_CollectionIsLocked>true</m_CollectionIsLocked>
							<m_TemplateName text=""/>
							<m_ParamName text="Era"/>
						</Element>
						<Element class="AssetObjects:ArtDefReferenceValue">
							<m_ElementName text=""/>
							<m_RootCollectionName text="Units"/>
							<m_ArtDefPath text="Units.artdef"/>
							<m_CollectionIsLocked>true</m_CollectionIsLocked>
							<m_TemplateName text=""/>
							<m_ParamName text="ProxyUnit"/>
						</Element>
						<Element class="AssetObjects:BoolValue">
							<m_bValue>false</m_bValue>
							<m_ParamName text="PlayDeathOnDestroy"/>
						</Element>
						<Element class="AssetObjects:IntValue">
							<m_nValue>0</m_nValue>
							<m_ParamName text="DisplayLevel"/>
						</Element>
					</m_Values>
				</m_Fields>
				<m_ChildCollections>
					<Element>
						<m_CollectionName text="Members"/>
						<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
						<Element>
							<m_Fields>
								<m_Values>
									<Element class="AssetObjects:FloatValue">
										<m_fValue>1.000000</m_fValue>
										<m_ParamName text="Scale"/>
									</Element>
									<Element class="AssetObjects:IntValue">
										<m_nValue>1</m_nValue>
										<m_ParamName text="Count"/>
									</Element>
									<Element class="AssetObjects:ArtDefReferenceValue">
										<m_ElementName text="Tank"/>
										<m_RootCollectionName text="UnitMemberTypes"/>
										<m_ArtDefPath text="Units.artdef"/>
										<m_CollectionIsLocked>false</m_CollectionIsLocked>
										<m_TemplateName text=""/>
										<m_ParamName text="Type"/>
									</Element>
								</m_Values>
							</m_Fields>
							<m_ChildCollections/>
							<m_Name text="Members1"/>
							<m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections>
						</Element>
					</Element>
					<Element>
						<m_CollectionName text="Audio"/>
						<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
						<Element>
							<m_Fields>
								<m_Values>
									<Element class="AssetObjects:StringValue">
										<m_Value text=""/>
										<m_ParamName text="XrefName"/>
									</Element>
								</m_Values>
							</m_Fields>
							<m_ChildCollections/>
							<m_Name text=""/>
							<m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections>
						</Element>
						<Element>
							<m_Fields>
								<m_Values>
									<Element class="AssetObjects:StringValue">
										<m_Value text="Tank"/>
										<m_ParamName text="XrefName"/>
									</Element>
								</m_Values>
							</m_Fields>
							<m_ChildCollections/>
							<m_Name text="TANK"/>
							<m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections>
						</Element>
					</Element>
				</m_ChildCollections>
				<m_Name text="UNIT_hogehoge_UU"/> ¡ú¤³¤³¤ò¡ÖUNIT_TANK¡×¤«¤éÊѹ¹
				<m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections>
			</Element>
			<!-- ¢¬¤³¤³¤Ç¡ÖUNIT_hogehoge_UU¡×¤ÎÄêµÁ½ªÎ» -->
		</Element>
		<Element>
			<m_CollectionName text="UnitMovementTypes"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="UnitFormationTypes"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="MemberCombat"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="UnitCombat"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="CombatAttack"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="UnitFormationLayoutTypes"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="CombatFormation"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="UnitAttachmentBins"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="UnitMemberTypes"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="UnitTintTypes"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="UnitGlobals"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
		<Element>
			<m_CollectionName text="UnitDomainTypes"/>
			<m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements>
		</Element>
	</m_RootCollections>
</AssetObjects:ArtDefSet>

ºîÀ®¤·¤¿Artdef¤òMod.Art.xml¤ØÅÐÏ¿¤·¤Þ¤¹¡£

¡¦
¡¦
¡¦
	</id>
	<artConsumers>
		<Element>
			<consumerName text="Units"/>
			<relativeArtDefPaths>
				<Element text="hogehoge_Units.artdef"/> ¡úÄɲÃ
			</relativeArtDefPaths>
¡¦
¡¦
¡¦

¥Ó¥ë¥É¡¦Æ°ºî³Îǧ Edit

°Ê¾å¤Ç´°À®¤Ç¤¹¡£
¥Ó¥ë¥É¤·¤ÆÆ°ºî³Îǧ¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£

ʸÌÀÁªÂò²èÌÌ

SelectUU.jpg

Loading²èÌÌ

LoadingUU.jpg

º£²óºî¤Ã¤¿¥æ¥Ë¥Ã¥È¤Ï¤«¤Ê¤ê¸åȾ¤Î»þÂå¤Î¤â¤Î¤Ç¤¹¡£(¸¶»ÒÎÏ»þÂå¡Ë
¾å°Ì¥æ¥Ë¥Ã¥È¤â¤¢¤ê¤Þ¤»¤ó¤Î¤Ç¡¢¾ðÊó»þÂå¤Ç¥¹¥¿¡¼¥È¤·¤Æ³Îǧ¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£
¤³¤ó¤Ê´¶¤¸¤Ç¤Á¤ã¤ó¤È¥æ¥Ë¥Ã¥È¤¬ºîÀ®¤µ¤ì¤ì¤ÐOK¤Ç¤¹¡£

UU.jpg

È÷¹Í Edit

²¿¤«¤Î¥æ¥Ë¥Ã¥È¤Èº¹¤·Âؤ¨¤¿¤¤ Edit

Âçˤ¤ÎÃÖ¤­´¹¤¨¤Ë¤·¤¿¤¤¾ì¹ç¤Ï°Ê²¼¤Î¤è¤¦¤Ëµ­½Ò¤·¤Þ¤¹¡£

	<UnitReplaces>
		<Row CivUniqueUnitType="UNIT_hogehoge_UU" ReplacesUnitType="UNIT_ARTILLERY"/>
	</UnitReplaces>

¢¨¤³¤Î¤Þ¤Þ¤À¤Èµ»½Ñ¥ì¥Ù¥ë¤¬Äà¤ê¹ç¤¤¤Þ¤»¤ó¤Î¤Ç¡¢¥æ¥Ë¥Ã¥È¤Î¾ÜºÙ¤Ë¤Æ²ò¶Øµ»½Ñ¤òTECH_ADVANCED_BALLISTICS(¹âÅÙ¤ÊÃÆÆ»³Ø)¤«¤éTECH_STEEL(¹ÝÅ´)¤Ê¤É¤Ë¤¹¤ë¤È¤è¤¤¤Ç¤·¤ç¤¦¡£

¥µ¥ó¥×¥ë Edit

¤³¤³¤Þ¤Çºî¶È¤·¤¿¤â¤Î¤ò°Ê²¼¤ËÃÖ¤¤¤Æ¤ª¤­¤Þ¤¹¡£
https://www.axfc.net/u/3836465



¤³¤Î¥¨¥ó¥È¥ê¡¼¤ò¤Ï¤Æ¤Ê¥Ö¥Ã¥¯¥Þ¡¼¥¯¤ËÄɲÃ