ÆÃ¼ìǽÎϤò»ý¤¿¤Ê¤¤Ã±½ã¤Ê¥æ¥Ë¡¼¥¯¥æ¥Ë¥Ã¥È¤ÎºîÀ®Îã¤Ç¤¹¡£
¤Þ¤º¤ÏÀǽÅù¤ò·è¤á¤Æ¤·¤Þ¤¤¤Þ¤·¤ç¤¦¡£
Âçˤ¤È¥í¥±¥Ã¥Èˤ¤Î´Ö¤°¤é¤¤¤ÎÀǽ¤ò»ý¤Ä¹¶¾ëʼ´ï¡Ö¼«ÁöÜØÃÆË¤¡×¤òºî¤Ã¤Æ¤ß¤Þ¤¹¡£
(¤¹¤Ç¤Ë¸ø³«ºÑ¤ßMOD¤Ç¼ÂÁõ¤·¤Æ¤¤¤ë¤â¤Î¤Ç¤¹)
¿·µ¬¤Ëxml¥Õ¥¡¥¤¥ë¤òºîÀ®¤·¤Þ¤¹¡£¤Ç¡¢Å¬Åö¤Ë¥ê¥Í¡¼¥à¤·¤Þ¤·¤ç¤¦¡£
¤³¤³¤Ç¤ÏNewLeader_UU.xml¤È¤·¤Þ¤¹¡£
Property¤ò±¦¥¯¥ê¥Ã¥¯¢ÍAdd¢ÍNewItem¤ÈÁªÂò
Database(xml)¤òÁªÂò¤·¡¢±¦²¼¤ÎAdd¤ò¥¯¥ê¥Ã¥¯
¤³¤ì¤Ç¿·¤·¤¯xml¥Õ¥¡¥¤¥ë¤¬½ÐÍè¾å¤¬¤ê¤Þ¤¹¤Î¤Ç¡¢Å¬Åö¤Ë¥ê¥Í¡¼¥à¤·¤Þ¤·¤ç¤¦¡£
¤³¤³¤Ç¤ÏNewLeader_UU.xml¤È¤·¤Þ¤¹¡£
ÆâÍÆ¤Ï°Ê²¼¤Î¤è¤¦¤Ë¤·¤Þ¤¹¡£
<?xml version="1.0" encoding="utf-8"?> <GameData> <Types> <Row Type="UNIT_hogehoge_UU" Kind="KIND_UNIT"/> </Types> <UnitAiInfos> <Row UnitType="UNIT_hogehoge_UU" AiType="UNITAI_COMBAT"/> <Row UnitType="UNIT_hogehoge_UU" AiType="UNITTYPE_RANGED"/> <Row UnitType="UNIT_hogehoge_UU" AiType="UNITTYPE_SIEGE"/> <Row UnitType="UNIT_hogehoge_UU" AiType="UNITTYPE_LAND_COMBAT"/> </UnitAiInfos> <TypeTags> <Row Type="UNIT_hogehoge_UU" Tag="CLASS_SIEGE"/> <Row Type="UNIT_hogehoge_UU" Tag="CLASS_FORWARD_OBSERVER"/> </TypeTags> <Units> <Row UnitType="UNIT_hogehoge_UU" BaseMoves="3" Cost="550" AdvisorType="ADVISOR_CONQUEST" BaseSightRange="2" ZoneOfControl="false" Domain="DOMAIN_LAND" FormationClass="FORMATION_CLASS_LAND_COMBAT" Name="LOC_UNIT_hogehoge_UU_NAME" Description="LOC_UNIT_hogehoge_UU_DESCRIPTION" PurchaseYield="YIELD_GOLD" PromotionClass="PROMOTION_CLASS_SIEGE" Maintenance="7" Combat="65" Range="2" TraitType="TRAIT_LEADER_UNIT_hogehoge_UU" PrereqTech="TECH_ADVANCED_BALLISTICS" Bombard="88"/> </Units> </GameData>
Types¡§¥æ¥Ë¥Ã¥È¤Î¿ÆÄêµÁ
UnitAiInfos¡§AI¤¬¥æ¥Ë¥Ã¥È¤òư¤«¤¹ºÝ¤Î»ØÉ¸
TypeTags¡§¥æ¥Ë¥Ã¥È¤¬»ý¤ÄTag¤ÎÀßÄê
Units¡§¥æ¥Ë¥Ã¥È¤Î¥¹¥Æ¡¼¥¿¥¹¾ÜºÙÀßÄê
UnitType | Type¤ÇÄêµÁ¤·¤¿¤â¤Î |
BaseMoves | °ÜưÎÏ |
Cost | À¸»º¥³¥¹¥È |
AdvisorType | ½õ¸À¼Ô¤ÎÀßÄê¡© |
BaseSightRange | »ë³¦ |
ZoneOfControl | ZOC¡§false = ¤Ê¤· |
Domain | ¥æ¥Ë¥Ã¥È¤¬Â°¤¹¤ë¥É¥á¥¤¥ó¡§DOMAIN_LAND = Φ¾å¥æ¥Ë¥Ã¥È |
FormationClass | ¤è¤¯¤ï¤«¤ê¤Þ¤»¤ó¡¦¡¦¡¦¤¿¤Ö¤ó¥æ¥Ë¥Ã¥È¤Î¸«¤¿Ìܤˤ«¤«¤ï¤ë¤â¤Î¤«¤È»×¤¤¤Þ¤¹¡£ |
PromotionClass | ¤è¤¯¤ï¤«¤ê¤Þ¤»¤ó¡¦¡¦¡¦¥æ¥Ë¥Ã¥È¤¬²¿¤Î¥¿¥¤¥×¤Ê¤Î¤«¡¢¤«¤Ê¡©¡©¡©(SIEGE¤À¤È¹¶¾ëʼ´ï) |
Maintenance | °Ý»ýÈñ |
Combat | ¶áÀÜÀïÆ®ÎÏ |
Range | ¼ÍÄø |
TraitType | ²¿¤ÎTrait¤ËɳÉÕ¤¯¤«¡£¥æ¥Ë¡¼¥¯¥æ¥Ë¥Ã¥È¤Ê¤é¤Ðɬ¿Ü¤Ç¤¹¡£¥í¥±¥Ã¥Èˤ¤ÏÁ´Ê¸ÌÀ¶¦Ä̤Υæ¥Ë¥Ã¥È¤Ç¤¹¤Î¤ÇÄɲäò¤·¤Þ¤·¤¿¡£¾ÜºÙ¤Ï¸å½Ò¤·¤Þ¤¹¡£ |
PrereqTech | ¥æ¥Ë¥Ã¥ÈºîÀ®¤ËɬÍפʲò¶Øµ»½Ñ¡§TECH_ADVANCED_BALLISTICS = ¹âÅÙ¤ÊÃÆÆ»³Ø |
Bombard | ÅÔ»Ôˤ·âÎÏ |
ÀßÄê¤Ç¤¤ëÃͤÎÄêµÁ¤Ï
Sid Meier's Civilization VI/Base/Assets/Gameplay/Data/Schema/01_GameplaySchema.sql
¤Ë½ñ¤«¤ì¤Æ¤¤¤Þ¤¹¡£
CREATE TABLE "Units" ( ¡¦ ¡¦ ¡¦ FOREIGN KEY (ObsoleteTech) REFERENCES Technologies(TechnologyType) ON DELETE SET DEFAULT ON UPDATE SET DEFAULT);
¤ÎÉôʬ¤¬¥æ¥Ë¥Ã¥È¤Î¥Ç¡¼¥¿ÄêµÁ¤Ç¤¹¡£
¥Ç¡¼¥¿¥Ù¡¼¥¹¤òÃΤäƤ¤¤ëÊý¤Ê¤é¤ï¤«¤ë¤È»×¤¤¤Þ¤¹¤¬¡¢SQL¤ÎCreateʸ¤½¤Î¤â¤Î¤Ç¤¹¡£
¤É¤ÎÍ×ÁǤòÊѤ¨¤ë¤È¤É¤¦¤Ê¤ë¤Î¤«¤ÏÁ´ÉôÍý²ò¤Ç¤¤Æ¤¤¤Þ¤»¤ó¡¦¡¦¡¦¡£
¸å½Ò¤¹¤ë¡¢¤È½ñ¤¤¤¿Trait¤Ë¤Ä¤¤¤Æ¤Ï¤³¤³¤ÇÀâÌÀ¤·¤Þ¤¹¡£
¤½¤Î¥æ¥Ë¥Ã¥È¤¬»ØÆ³¼Ô¡Ê¤Ê¤¤¤·Ê¸ÌÀ¡Ë¸ÇͤΤâ¤Î¤Ç¤¢¤ë¤³¤È¤ò»ØÄꤹ¤ë¤Ë¤ÏTrait¤È¤¤¤¦¤â¤Î¤ËɳÉÕ¤±¤Þ¤¹¡£
¤½¤ÎTrait¤òÄêµÁ¤·¤Þ¤¹¡£
º£²ó¤Ï»ØÆ³¼Ô¤ËɳÉÕ¤±¤Þ¤¹¤Î¤ÇNewLeader_JasperKitty.xml¤ò³«¤¤¤ÆÄɲä·¤Þ¤¹¡£
<GameData> <Types> <Row Type="LEADER_JASPER_KITTY" Kind="KIND_LEADER" /> <Row Type="TRAIT_LEADER_JASPER_KITTY" Kind="KIND_TRAIT"/> <Row Type="TRAIT_LEADER_UNIT_hogehoge_UU" Kind="KIND_TRAIT"/> ¡úÄɲà </Types> <Leaders> <Row> <LeaderType>LEADER_JASPER_KITTY</LeaderType> <Name>LOC_LEADER_JASPER_KITTY_NAME</Name> <InheritFrom>LEADER_DEFAULT</InheritFrom> </Row> </Leaders> <LeaderQuotes> <Row LeaderType="LEADER_JASPER_KITTY" Quote="LOC_LEADER_JASPER_KITTY_QUOTE"/> </LeaderQuotes> <LeaderTraits> <Row LeaderType="LEADER_JASPER_KITTY" TraitType="TRAIT_LEADER_JASPER_KITTY"/> <Row LeaderType="LEADER_JASPER_KITTY" TraitType="TRAIT_LEADER_UNIT_hogehoge_UU"/> ¡úÄɲà </LeaderTraits> <Traits> <Row TraitType="TRAIT_LEADER_JASPER_KITTY" Name="LOC_TRAIT_LEADER_JASPER_KITTY_NAME" Description="LOC_TRAIT_LEADER_JASPER_KITTY_DESCRIPTION"/> <Row TraitType="TRAIT_LEADER_UNIT_hogehoge_UU" Name="LOC_TRAIT_LEADER_UNIT_hogehoge_UU_NAME"/> ¡úÄɲà </Traits> <TraitModifiers> <Row TraitType="TRAIT_LEADER_JASPER_KITTY" ModifierId="TRAIT_JASPER_KITTY_INCREASE_GREAT_MUSICIAN_POINTS"/> </TraitModifiers>
¤³¤¦¤¹¤ë¤³¤È¤Ç¡¢LEADER_JASPER_KITTY¤ÏTRAIT_LEADER_UNIT_hogehoge_UU¤È¤¤¤¦Trait¤ò¤â¤Á¡¢
UNIT_hogehoge_UU¤È¤¤¤¦¥æ¥Ë¥Ã¥È¤ÏTRAIT_LEADER_UNIT_hogehoge_UU¤ËɳÉÕ¤¤¤Æ¤¤¤ë¡¢¤È¤¤¤¦É÷¤ËÄêµÁ¤¬¤Ä¤Ê¤¬¤ê¤Þ¤¹¡£
ʸÌÀ¡¦»ØÆ³¼Ô¤ÎÆÃÀ¤ä¸ÇͤΥæ¥Ë¥Ã¥ÈÅù¤Ï¥²¡¼¥à³«»ÏÁ°¤ÎʸÌÀÁªÂò»þ¤Ëɽ¼¨¤µ¤ì¤Æ¤¤¤Þ¤¹¤¬¡¢¤½¤ì¤ÏConfig¤ËµºÜ¤µ¤ì¤Æ¤¤¤ë¤«¤é¤Ç¤¹¡£
¤½¤ì¤òµ½Ò¤·¤Þ¤·¤ç¤¦¡£ÊÔ½¸¤¹¤ë¤Î¤ÏNewLeader_Config.xml¤Ë¤Ê¤ê¤Þ¤¹¡£
<?xml version="1.0" encoding="utf-8"?> <GameData> <Players> <Row> <Domain>StandardPlayers</Domain> <CivilizationType>CIVILIZATION_FELINE</CivilizationType> <LeaderType>LEADER_JASPER_KITTY</LeaderType> <CivilizationName>LOC_CIVILIZATION_FELINE_NAME</CivilizationName> <CivilizationIcon>ICON_CIVILIZATION_FELINE</CivilizationIcon> <LeaderName>LOC_LEADER_JASPER_KITTY_NAME</LeaderName> <LeaderIcon>ICON_LEADER_JASPER_KITTY</LeaderIcon> <CivilizationAbilityName>LOC_TRAIT_CIVILIZATION_FELINE_NAME</CivilizationAbilityName> <CivilizationAbilityDescription>LOC_TRAIT_CIVILIZATION_FELINE_DESCRIPTION</CivilizationAbilityDescription> <CivilizationAbilityIcon>ICON_CIVILIZATION_FELINE</CivilizationAbilityIcon> <LeaderAbilityName>LOC_TRAIT_LEADER_JASPER_KITTY_NAME</LeaderAbilityName> <LeaderAbilityDescription>LOC_TRAIT_LEADER_JASPER_KITTY_DESCRIPTION</LeaderAbilityDescription> <LeaderAbilityIcon>ICON_LEADER_JASPER_KITTY</LeaderAbilityIcon> <Portrait>PORTRAIT_hogehoge</Portrait> </Row> </Players> <PlayerItems> <Row> <Domain>StandardPlayers</Domain> <CivilizationType>CIVILIZATION_FELINE</CivilizationType> <LeaderType>LEADER_JASPER_KITTY</LeaderType> <Type>BUILDING_LITTER_BOX</Type> <Name>LOC_BUILDING_LITTER_BOX_NAME</Name> <Description>LOC_BUILDING_LITTER_BOX_DESCRIPTION</Description> <Icon>ICON_BUILDING_LITTER_BOX</Icon> <SortIndex>10</SortIndex> </Row> <Row> ¡úÄɲà <Domain>StandardPlayers</Domain> ¡úÄɲà <CivilizationType>CIVILIZATION_FELINE</CivilizationType> ¡úÄɲà <LeaderType>LEADER_JASPER_KITTY</LeaderType> ¡úÄɲà <Type>UNIT_hogehoge_UU</Type> ¡úÄɲà <Name>LOC_UNIT_hogehoge_UU_NAME</Name> ¡úÄɲà <Description>LOC_UNIT_hogehoge_UU_DESCRIPTION</Description> ¡úÄɲà <Icon>ICON_UNIT_hogehoge_UU</Icon> ¡úÄɲà <SortIndex>20</SortIndex> ¡úÄɲà </Row> ¡úÄɲà </PlayerItems> </GameData>
¼ÂºÝ¤Ëɽ¼¨¤µ¤ì¤ëÀâÌÀʸ¤òNewLeader_ConfigText.xml¤Øµ½Ò¤·¤Þ¤¹¡£
ɬÍפʤΤÏ
¤Î4¹àÌܤǤ¹¡£
Îã¤Ë¤è¤Ã¤Æ¥µ¥ó¥×¥ë¤¬±Ñ¸ì¤Ç¤¹¤Î¤Ç±Ñ¸ì¤Ç½ñ¤¤¤Æ¤ª¤¤Þ¤¹¡£
<Row Tag="LOC_UNIT_hogehoge_UU_NAME" Language="en_US"> <Text>Howitzer</Text> </Row> <Row Tag="LOC_UNIT_hogehoge_UU_DESCRIPTION" Language="en_US"> <Text>Jasper Kitty unique Atomic era unit.</Text> </Row> <Row Tag="LOC_TRAIT_LEADER_UNIT_hogehoge_UU_NAME" Language="en_US"> <Text>Jasper Kitty unique unit: Howitzer</Text> </Row> <Row Tag="LOC_PEDIA_UNITS_PAGE_UNIT_hogehoge_UU_CHAPTER_HISTORY_PARA_1" Language="en_US"> <Text></Text> </Row>
ºî¤Ã¤¿xml¥Õ¥¡¥¤¥ë¤Ïproperty¤ØÅÐÏ¿¤·¤Þ¤·¤ç¤¦¡£
In-Game Actions¤ÎUpdateDatabase¤ÎÃæ¤Ç¤¹¡£
¥æ¥Ë¥Ã¥È¤ÏÆÈ¼«¤Î2¤Ä¤Î¥¢¥¤¥³¥ó¤ò»ý¤Ã¤Æ¤¤¤Þ¤¹¡£
¤³¤ì¤é¤âºî¤ëɬÍפ¬¤¢¤ê¤Þ¤¹¡£
¤½¤ì¤¾¤ìɬÍפʥµ¥¤¥º¤Ï°Ê²¼¤È¤Ê¤ê¤Þ¤¹¡£
´ðËÜ¤Ï»ØÆ³¼Ô¤äʸÌÀ¤Î¥¢¥¤¥³¥ó¤ÈƱ¤¸¤Ç¡¢
¤Ç¤¹¡£
tex¤Î¥³¥Ô¡¼¸µ¤Ï»ØÆ³¼Ô¤Î¥¢¥¤¥³¥ó¤ÈƱ¤¸¤ÇOK¡£(ʸÌÀ¥¢¥¤¥³¥ó¤Îtex¤Ï¾¯¤·»ÅÍͤ¬°ã¤¦¤ß¤¿¤¤¤Ç¤¹)
¤½¤·¤Æxml¤ÎÄêµÁ¤Î½ñ¤Êý¤¬¾¯¤·ÆÃ¼ì¤Ç¤¹¡£¤³¤ì¤Ï̿̾µ¬Â§¤¬·è¤Þ¤Ã¤Æ¤¤¤Þ¤¹¡£
¤Þ¤ºFlag¤Ï4¼ïÎàɬÍפǤ¹¡£
ICON_[¥æ¥Ë¥Ã¥È̾] | 256,80,50,38,32,22¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë |
ICON_[¥æ¥Ë¥Ã¥È̾]_FOW | 32¤Î¥µ¥¤¥º¤Î¤ß¤òÅÐÏ¿¤¹¤ë |
ICON_[¥æ¥Ë¥Ã¥È̾]_WHITE | 80,32,22¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë |
ICON_[¥æ¥Ë¥Ã¥È̾]_BLACK | 32¤Î¥µ¥¤¥º¤Î¤ß¤òÅÐÏ¿¤¹¤ë |
Portrait¤Ï¤µ¤é¤ËÌÌÅݤ¯¤µ¤¯¤Æ°Ê²¼¤Î¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£
ICON_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT | 256,200,95,50,38¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë |
ICON_ETHNICITY_ASIAN_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT | 95,75¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë |
ICON_ETHNICITY_MEDIT_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT | 95,75¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë |
ICON_ETHNICITY_SOUTHAM_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT | 95,75¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë |
ICON_ETHNICITY_AFRICAN_[¥æ¥Ë¥Ã¥ÈÄêµÁ̾]_PORTRAIT | 95,75¤Î¥µ¥¤¥º¤òÅÐÏ¿¤¹¤ë |
¶ñÂÎŪ¤Ë¤Ï°Ê²¼¤Î¤è¤¦¤Ë¡¦¡¦¡¦(Ť¤¤Ç¤¹)¡£
°Ê²¼¤òÄɲá£
<Element> <m_EntryID text="ICON_UU_hogehoge22"/> <m_ObjectName text="ICON_UU_hogehoge22"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge32"/> <m_ObjectName text="ICON_UU_hogehoge32"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge38"/> <m_ObjectName text="ICON_UU_hogehoge38"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge50"/> <m_ObjectName text="ICON_UU_hogehoge50"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge80"/> <m_ObjectName text="ICON_UU_hogehoge80"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge256"/> <m_ObjectName text="ICON_UU_hogehoge256"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge_PORT38"/> <m_ObjectName text="ICON_UU_hogehoge_PORT38"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge_PORT50"/> <m_ObjectName text="ICON_UU_hogehoge_PORT50"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge_PORT70"/> <m_ObjectName text="ICON_UU_hogehoge_PORT70"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge_PORT95"/> <m_ObjectName text="ICON_UU_hogehoge_PORT95"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge_PORT200"/> <m_ObjectName text="ICON_UU_hogehoge_PORT200"/> </Element> <Element> <m_EntryID text="ICON_UU_hogehoge_PORT256"/> <m_ObjectName text="ICON_UU_hogehoge_PORT256"/> </Element>
<?xml version="1.0" encoding="utf-8"?> <GameData> <IconTextureAtlases> <Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="32" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge32.dds"/> <Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="45" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge45.dds"/> <Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="50" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge50.dds"/> <Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="55" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge55.dds"/> <Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="64" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge64.dds"/> <Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="80" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge80.dds"/> <Row Name="ICON_ATLAS_LEADER_HOGEHOGE" IconSize="256" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_LEADER_hogehoge256.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="22" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge22.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="30" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge30.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="36" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge36.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="44" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge44.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="45" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge45.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="48" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge48.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="50" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge50.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="64" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge64.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="80" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge80.dds"/> <Row Name="ICON_ATLAS_CIVILIZATION_HOGEHOGE" IconSize="256" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_CIV_hogehoge256.dds"/> <Row Name="ICON_ATLAS_HOGEHOGE_UNITS" IconSize="256" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge256.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNITS" IconSize="80" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge80.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNITS" IconSize="50" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge50.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNITS" IconSize="38" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge38.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNITS" IconSize="32" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge32.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNITS_FOW" IconSize="32" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge32.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_SYMBOLS_WHITE" IconSize="22" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge22.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_SYMBOLS_WHITE" IconSize="32" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge32.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_SYMBOLS_WHITE" IconSize="80" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge80.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_SYMBOLS_BLACK" IconSize="32" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge32.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS" IconSize="256" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT256.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS" IconSize="200" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT200.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS" IconSize="95" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS" IconSize="50" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT50.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS" IconSize="38" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT38.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_ASIAN_UNIT_PORTRAITS" IconSize="70" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT70.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_ASIAN_UNIT_PORTRAITS" IconSize="95" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_MEDITERRANEAN_UNIT_PORTRAITS" IconSize="70" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT70.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_MEDITERRANEAN_UNIT_PORTRAITS" IconSize="95" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_SOUTH_AMERICAN_UNIT_PORTRAITS" IconSize="70" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT70.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_SOUTH_AMERICAN_UNIT_PORTRAITS" IconSize="95" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_AFRICAN_UNIT_PORTRAITS" IconSize="70" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT70.dds"/> ¡úÄɲà <Row Name="ICON_ATLAS_HOGEHOGE_AFRICAN_UNIT_PORTRAITS" IconSize="95" IconsPerRow="1" IconsPerColumn="1" Filename="ICON_UU_hogehoge_PORT95.dds"/> ¡úÄɲà </IconTextureAtlases> <IconDefinitions> <Row Name="ICON_BUILDING_LITTER_BOX" Atlas="ICON_ATLAS_BUILDINGS" Index="0"/> <Row Name="ICON_CIVILIZATION_FELINE" Atlas="ICON_ATLAS_CIVILIZATION_HOGEHOGE" Index="0"/> <Row Name="ICON_LEADER_JASPER_KITTY" Atlas="ICON_ATLAS_LEADER_HOGEHOGE" Index="0"/> <Row Name="ICON_UNIT_hogehoge_UU" Atlas="ICON_ATLAS_HOGEHOGE_UNITS" Index="0"/> ¡úÄɲà <Row Name="ICON_UNIT_hogehoge_UU_FOW" Atlas="ICON_ATLAS_HOGEHOGE_UNITS_FOW" Index="0"/> ¡úÄɲà <Row Name="ICON_UNIT_hogehoge_UU_WHITE" Atlas="ICON_ATLAS_HOGEHOGE_SYMBOLS_WHITE" Index="0"/> ¡úÄɲà <Row Name="ICON_UNIT_hogehoge_UU_BLACK" Atlas="ICON_ATLAS_HOGEHOGE_SYMBOLS_BLACK" Index="0"/> ¡úÄɲà <Row Name="ICON_UNIT_hogehoge_UU_PORTRAIT" Atlas="ICON_ATLAS_HOGEHOGE_UNIT_PORTRAITS" Index="0"/> ¡úÄɲà <Row Name="ICON_ETHNICITY_ASIAN_UNIT_hogehoge_UU_PORTRAIT" Atlas="ICON_ATLAS_HOGEHOGE_ASIAN_UNIT_PORTRAITS" Index="0"/> ¡úÄɲà <Row Name="ICON_ETHNICITY_MEDIT_UNIT_hogehoge_UU_PORTRAIT" Atlas="ICON_ATLAS_HOGEHOGE_MEDITERRANEAN_UNIT_PORTRAITS" Index="0"/> ¡úÄɲà <Row Name="ICON_ETHNICITY_SOUTHAM_UNIT_hogehoge_UU_PORTRAIT" Atlas="ICON_ATLAS_HOGEHOGE_SOUTH_AMERICAN_UNIT_PORTRAITS" Index="0"/> ¡úÄɲà <Row Name="ICON_ETHNICITY_AFRICAN_UNIT_hogehoge_UU_PORTRAIT" Atlas="ICON_ATLAS_HOGEHOGE_AFRICAN_UNIT_PORTRAITS" Index="0"/> ¡úÄɲà </IconDefinitions> </GameData>
¤³¤³¤Þ¤Ç¤Îºî¶È¤ò¹Ô¤¨¤Ð¡¢¼ÂºÝ¤Ë¥²¡¼¥àÆâ¤Ç¥æ¥Ë¡¼¥¯¥æ¥Ë¥Ã¥È¤òºîÀ®¤¹¤ë¤³¤È¤Ï¤Ç¤¤Þ¤¹¡£
¤¬¡¢¤³¤Î¤Þ¤Þ¤À¤È¸«¤¿Ìܤ¬Ï«Æ¯¼Ô¤Ë¤Ê¤Ã¤Æ¤·¤Þ¤¤¤Þ¤¹¡£¤½¤ì¤Ï¥æ¥Ë¥Ã¥È¤Î¸«¤¿ÌܤÎÀßÄê¤ò²¿¤â¤·¤Æ¤¤¤Ê¤¤¤«¤é¤Ç¤¹¡£
ËÜÍè¤Ê¤é¤Ð3D¥Ç¡¼¥¿¤òºî¤Ã¤Æ¥²¡¼¥à¤Ç»È¤¨¤ë¤è¤¦¤ËÊÑ´¹¤·¤Æ¡¦¡¦¡¦¤È¤¤¤¦¤Î¤ò½ñ¤¯¤Î¤¬¶Ú¤Ê¤Î¤Ç¤¹¤¬¡¦¡¦¡¦
¤¢¤¤¤Ë¤¯¤Î¤È¤³¤íÉ®¼Ô¤Ï3D¥Ç¡¼¥¿¤òºî¤ëµ»½Ñ¤ò»ý¤Á¹ç¤ï¤»¤Æ¤ª¤ê¤Þ¤»¤ó¡£¤è¤Ã¤Æ´û¸¤Î»È¤¤¤Þ¤ï¤·Êý¤òµºÜ¤·¤Þ¤¹¡£
´û¸¤Î¥Ç¡¼¥¿¤ò»È¤¤¤Þ¤ï¤¹¤Ë¤ÏArtdef¥Õ¥¡¥¤¥ë¤ò½ñ¤±¤Ð¤è¤¤¤Ç¤¹¡£
»È¤¤¤Þ¤ï¤·¤Ç¤¹¤Î¤Ç¥Ð¥Ë¥é¤«¤é¤â¤Ã¤Æ¤¤ÆÄêµÁ¤òÊѤ¨¤ë¡¢¤È¤¤¤¦·Á¤Ë¤Ê¤ê¤Þ¤¹¡£
¤È¤ê¤¢¤¨¤º¸«¤¿ÌܤòÀï¼Ö¤ÈƱ¤¸¤Ë¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£
¤Þ¤ºArtdef¤Î¶õ¥Õ¥¡¥¤¥ë¤òºîÀ®¤·¤Þ¤¹¡£xml¤ÈƱ¤¸¤è¤¦¤Ë¿·µ¬ÄɲäǤ¤¤¤¤Î¤Ç¤¹¤¬¡¢artdef¤È¤¤¤¦¹àÌܤ¬¤¢¤ê¤Þ¤»¤ó¡£
¤Ê¤Î¤Çtxt¥Õ¥¡¥¤¥ë¤Ë¤·¤Æ³ÈÄ¥»Ò¤´¤È¥ê¥Í¡¼¥à¤·¤Þ¤¹¡£
¡Öhogehoge_Units.artdef¡×¤È¤·¤Æ¤¯¤À¤µ¤¤¡£
¼¡¤Ë¥Ð¥Ë¥é¤ÎArtdef¤«¤éÀï¼Ö¤ÎÄêµÁÉôʬ¤ò»ý¤Ã¤Æ¤¤Þ¤¹¡£
¥Ð¥Ë¥é¤Î¥æ¥Ë¥Ã¥È¤ÎArtdef¥Õ¥¡¥¤¥ë¤Ï
Sid Meier's Civilization VI/Base/Artdefs/Units.artdef
¤Ç¤¹¡£
Àï¼Ö¤Î¥æ¥Ë¥Ã¥ÈÄêµÁ̾¤Ï¡ÖUNIT_TANK¡×¤Ç¤¹¡£
õ¤·Åö¤Æ¤¿¤éɬÍ׺Ǿ®¸ÂÈ´¤½Ð¤·¤Æ¥æ¥Ë¥Ã¥ÈÄêµÁ̾¤ò½ñ¤´¹¤¨¤Þ¤¹¡£
ºî¶È¸å¤ÎÆâÍÆ¤Ï°Ê²¼¤Ë¤Ê¤ê¤Þ¤¹¡£
<?xml version="1.0" encoding="UTF-8" ?> <AssetObjects:ArtDefSet> <m_Version> <major>4</major> <minor>0</minor> <build>256</build> <revision>893</revision> </m_Version> <m_TemplateName text="Units"/> <m_RootCollections> <Element> <m_CollectionName text="Units"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> <!-- ¢¤³¤³¤«¤é¡ÖUNIT_hogehoge_UU¡×¤ÎÄêµÁ³«»Ï --> <Element> <m_Fields> <m_Values> <Element class="AssetObjects:ArtDefReferenceValue"> <m_ElementName text="Scattered"/> <m_RootCollectionName text="UnitFormationTypes"/> <m_ArtDefPath text="Units.artdef"/> <m_CollectionIsLocked>false</m_CollectionIsLocked> <m_TemplateName text=""/> <m_ParamName text="Formation"/> </Element> <Element class="AssetObjects:ArtDefReferenceValue"> <m_ElementName text="Tank"/> <m_RootCollectionName text="UnitCombat"/> <m_ArtDefPath text="Units.artdef"/> <m_CollectionIsLocked>true</m_CollectionIsLocked> <m_TemplateName text="Units"/> <m_ParamName text="UnitCombat"/> </Element> <Element class="AssetObjects:ArtDefReferenceValue"> <m_ElementName text=""/> <m_RootCollectionName text="UnitFormationTypes"/> <m_ArtDefPath text="Units.artdef"/> <m_CollectionIsLocked>true</m_CollectionIsLocked> <m_TemplateName text=""/> <m_ParamName text="EscortFormation"/> </Element> <Element class="AssetObjects:ArtDefReferenceValue"> <m_ElementName text="UNIT_MODERNEMBARK"/> <m_RootCollectionName text="Units"/> <m_ArtDefPath text="Units.artdef"/> <m_CollectionIsLocked>true</m_CollectionIsLocked> <m_TemplateName text="Units"/> <m_ParamName text="EmbarkedUnit"/> </Element> <Element class="AssetObjects:BoolValue"> <m_bValue>false</m_bValue> <m_ParamName text="DoNotDisplayCharges"/> </Element> <Element class="AssetObjects:ArtDefReferenceValue"> <m_ElementName text=""/> <m_RootCollectionName text="UnitCulture"/> <m_ArtDefPath text="Cultures.artdef"/> <m_CollectionIsLocked>true</m_CollectionIsLocked> <m_TemplateName text=""/> <m_ParamName text="Culture"/> </Element> <Element class="AssetObjects:ArtDefReferenceValue"> <m_ElementName text=""/> <m_RootCollectionName text="Era"/> <m_ArtDefPath text="Eras.artdef"/> <m_CollectionIsLocked>true</m_CollectionIsLocked> <m_TemplateName text=""/> <m_ParamName text="Era"/> </Element> <Element class="AssetObjects:ArtDefReferenceValue"> <m_ElementName text=""/> <m_RootCollectionName text="Units"/> <m_ArtDefPath text="Units.artdef"/> <m_CollectionIsLocked>true</m_CollectionIsLocked> <m_TemplateName text=""/> <m_ParamName text="ProxyUnit"/> </Element> <Element class="AssetObjects:BoolValue"> <m_bValue>false</m_bValue> <m_ParamName text="PlayDeathOnDestroy"/> </Element> <Element class="AssetObjects:IntValue"> <m_nValue>0</m_nValue> <m_ParamName text="DisplayLevel"/> </Element> </m_Values> </m_Fields> <m_ChildCollections> <Element> <m_CollectionName text="Members"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> <Element> <m_Fields> <m_Values> <Element class="AssetObjects:FloatValue"> <m_fValue>1.000000</m_fValue> <m_ParamName text="Scale"/> </Element> <Element class="AssetObjects:IntValue"> <m_nValue>1</m_nValue> <m_ParamName text="Count"/> </Element> <Element class="AssetObjects:ArtDefReferenceValue"> <m_ElementName text="Tank"/> <m_RootCollectionName text="UnitMemberTypes"/> <m_ArtDefPath text="Units.artdef"/> <m_CollectionIsLocked>false</m_CollectionIsLocked> <m_TemplateName text=""/> <m_ParamName text="Type"/> </Element> </m_Values> </m_Fields> <m_ChildCollections/> <m_Name text="Members1"/> <m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections> </Element> </Element> <Element> <m_CollectionName text="Audio"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> <Element> <m_Fields> <m_Values> <Element class="AssetObjects:StringValue"> <m_Value text=""/> <m_ParamName text="XrefName"/> </Element> </m_Values> </m_Fields> <m_ChildCollections/> <m_Name text=""/> <m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections> </Element> <Element> <m_Fields> <m_Values> <Element class="AssetObjects:StringValue"> <m_Value text="Tank"/> <m_ParamName text="XrefName"/> </Element> </m_Values> </m_Fields> <m_ChildCollections/> <m_Name text="TANK"/> <m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections> </Element> </Element> </m_ChildCollections> <m_Name text="UNIT_hogehoge_UU"/> ¡ú¤³¤³¤ò¡ÖUNIT_TANK¡×¤«¤éÊѹ¹ <m_AppendMergedParameterCollections>false</m_AppendMergedParameterCollections> </Element> <!-- ¢¬¤³¤³¤Ç¡ÖUNIT_hogehoge_UU¡×¤ÎÄêµÁ½ªÎ» --> </Element> <Element> <m_CollectionName text="UnitMovementTypes"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="UnitFormationTypes"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="MemberCombat"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="UnitCombat"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="CombatAttack"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="UnitFormationLayoutTypes"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="CombatFormation"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="UnitAttachmentBins"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="UnitMemberTypes"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="UnitTintTypes"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="UnitGlobals"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> <Element> <m_CollectionName text="UnitDomainTypes"/> <m_ReplaceMergedCollectionElements>false</m_ReplaceMergedCollectionElements> </Element> </m_RootCollections> </AssetObjects:ArtDefSet>
ºîÀ®¤·¤¿Artdef¤òMod.Art.xml¤ØÅÐÏ¿¤·¤Þ¤¹¡£
¡¦ ¡¦ ¡¦ </id> <artConsumers> <Element> <consumerName text="Units"/> <relativeArtDefPaths> <Element text="hogehoge_Units.artdef"/> ¡úÄɲà </relativeArtDefPaths> ¡¦ ¡¦ ¡¦
°Ê¾å¤Ç´°À®¤Ç¤¹¡£
¥Ó¥ë¥É¤·¤ÆÆ°ºî³Îǧ¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£
ʸÌÀÁªÂò²èÌÌ
Loading²èÌÌ
º£²óºî¤Ã¤¿¥æ¥Ë¥Ã¥È¤Ï¤«¤Ê¤ê¸åȾ¤Î»þÂå¤Î¤â¤Î¤Ç¤¹¡£(¸¶»ÒÎÏ»þÂå¡Ë
¾å°Ì¥æ¥Ë¥Ã¥È¤â¤¢¤ê¤Þ¤»¤ó¤Î¤Ç¡¢¾ðÊó»þÂå¤Ç¥¹¥¿¡¼¥È¤·¤Æ³Îǧ¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£
¤³¤ó¤Ê´¶¤¸¤Ç¤Á¤ã¤ó¤È¥æ¥Ë¥Ã¥È¤¬ºîÀ®¤µ¤ì¤ì¤ÐOK¤Ç¤¹¡£
Âçˤ¤ÎÃÖ¤´¹¤¨¤Ë¤·¤¿¤¤¾ì¹ç¤Ï°Ê²¼¤Î¤è¤¦¤Ëµ½Ò¤·¤Þ¤¹¡£
<UnitReplaces> <Row CivUniqueUnitType="UNIT_hogehoge_UU" ReplacesUnitType="UNIT_ARTILLERY"/> </UnitReplaces>
¢¨¤³¤Î¤Þ¤Þ¤À¤Èµ»½Ñ¥ì¥Ù¥ë¤¬Äà¤ê¹ç¤¤¤Þ¤»¤ó¤Î¤Ç¡¢¥æ¥Ë¥Ã¥È¤Î¾ÜºÙ¤Ë¤Æ²ò¶Øµ»½Ñ¤òTECH_ADVANCED_BALLISTICS(¹âÅÙ¤ÊÃÆÆ»³Ø)¤«¤éTECH_STEEL(¹ÝÅ´)¤Ê¤É¤Ë¤¹¤ë¤È¤è¤¤¤Ç¤·¤ç¤¦¡£
¤³¤³¤Þ¤Çºî¶È¤·¤¿¤â¤Î¤ò°Ê²¼¤ËÃÖ¤¤¤Æ¤ª¤¤Þ¤¹¡£
https://www.axfc.net/u/3836465